HulaLoop
Simple cross-platform audio loopback and recording.
ICallback.h
1 #ifndef I_CALLBACK
2 #define I_CALLBACK
3 
4 using byte = uint8_t;
5 
9 // TODO: Add a better public description
10 class ICallback
11 {
12  public:
13  ICallback(){};
14  ~ICallback(){};
15 
16  virtual void handleData(byte* data, uint32_t size) = 0;
17 };
18 
19 #endif
Callback "Interface" used to add and remove to callback list.
Definition: ICallback.h:10