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HulaLoop
Simple cross-platform audio loopback and recording.
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This is the complete list of members for WindowsAudio, including all inherited members.
| activeInputDevice | OSAudio | protected |
| activeOutputDevice | OSAudio | protected |
| addBufferReadyCallback(ICallback *c) | OSAudio | |
| callbackList | OSAudio | protected |
| capture() | WindowsAudio | virtual |
| captureBufferSize (defined in OSAudio) | OSAudio | protected |
| execThreads | OSAudio | protected |
| getInputDevices() | WindowsAudio | virtual |
| getOutputDevices() | WindowsAudio | virtual |
| removeBufferReadyCallback(ICallback *func) | OSAudio | |
| setActiveOutputDevice(Device *device) | WindowsAudio | virtual |
| setActiveRecordDevice(Device *device) | OSAudio | |
| setBufferSize(uint32_t size) | OSAudio | |
| test_capture(WindowsAudio *param) | WindowsAudio | static |
| WindowsAudio() (defined in WindowsAudio) | WindowsAudio | |
| ~OSAudio()=0 | OSAudio | pure virtual |
| ~WindowsAudio() | WindowsAudio |
1.8.11